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	<title>
	Comments on: Diablo 3 Tweaks &#8211; Improve Antialiasing and Enable Ambient Occlusion	</title>
	<atom:link href="https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/</link>
	<description>I hunt dragons. Sometimes.</description>
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		<title>
		By: Jercouzen		</title>
		<link>https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-7</link>

		<dc:creator><![CDATA[Jercouzen]]></dc:creator>
		<pubDate>Sat, 26 May 2012 04:08:36 +0000</pubDate>
		<guid isPermaLink="false">https://www.jercouzen.com/uncategorized/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-7</guid>

					<description><![CDATA[Hi Jim,&lt;br /&gt;&lt;br /&gt;You could try using 4x or 8x Supersampling, instead of Sparse Grid Supersampling. That would give you better performance and an un-blurred AA effect, at the cost of a little more jagginess compared to sparse grid.&lt;br /&gt;&lt;br /&gt;Switching to the &#039;performance&#039; profile on Ambient Occlusion gives a nice fps boost as well, without sacrificing the nice soft shadows.&lt;br /&gt;&lt;br /&gt;Also, since Diablo 3 plays on isometric camera, you can just go down to 2x Anisotropic filtering, you won&#039;t be able to tell the difference from 16x.]]></description>
			<content:encoded><![CDATA[<p>Hi Jim,</p>
<p>You could try using 4x or 8x Supersampling, instead of Sparse Grid Supersampling. That would give you better performance and an un-blurred AA effect, at the cost of a little more jagginess compared to sparse grid.</p>
<p>Switching to the &#39;performance&#39; profile on Ambient Occlusion gives a nice fps boost as well, without sacrificing the nice soft shadows.</p>
<p>Also, since Diablo 3 plays on isometric camera, you can just go down to 2x Anisotropic filtering, you won&#39;t be able to tell the difference from 16x.</p>
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		<title>
		By: Jim.dev		</title>
		<link>https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-8</link>

		<dc:creator><![CDATA[Jim.dev]]></dc:creator>
		<pubDate>Fri, 25 May 2012 22:38:45 +0000</pubDate>
		<guid isPermaLink="false">https://www.jercouzen.com/uncategorized/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-8</guid>

					<description><![CDATA[This looked really promising. Im using the GTX 460 and these settings brought me down to a 17fps, Ive triple checked my settings, any ideas?]]></description>
			<content:encoded><![CDATA[<p>This looked really promising. Im using the GTX 460 and these settings brought me down to a 17fps, Ive triple checked my settings, any ideas?</p>
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		<item>
		<title>
		By: Jercouzen		</title>
		<link>https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-9</link>

		<dc:creator><![CDATA[Jercouzen]]></dc:creator>
		<pubDate>Wed, 23 May 2012 10:48:22 +0000</pubDate>
		<guid isPermaLink="false">https://www.jercouzen.com/uncategorized/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-9</guid>

					<description><![CDATA[Nice that 32xCSAA works for you. I can&#039;t tell the difference on my system, and there wasn&#039;t any performance difference too. I was beginning to think it didn&#039;t do anything. lol.]]></description>
			<content:encoded><![CDATA[<p>Nice that 32xCSAA works for you. I can&#39;t tell the difference on my system, and there wasn&#39;t any performance difference too. I was beginning to think it didn&#39;t do anything. lol.</p>
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		<title>
		By: Sean (quantheory)		</title>
		<link>https://www.jercouzen.com/gaming/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-10</link>

		<dc:creator><![CDATA[Sean (quantheory)]]></dc:creator>
		<pubDate>Wed, 23 May 2012 08:21:48 +0000</pubDate>
		<guid isPermaLink="false">https://www.jercouzen.com/uncategorized/diablo-3-tweaks-improve-antialiasing-and-enable-ambient-occlusion/#comment-10</guid>

					<description><![CDATA[Thanks for the guide; it worked great for me! One minor quibble: I found that 32xCSAA was necessary for me, because with 16xCSAA I was still getting aliasing for edges that were close to horizontal/vertical, and it smoothed out textures too much. Still, my system can handle it fine. I&#039;m just glad to have a way to make Diablo actually take advantage of my hardware!]]></description>
			<content:encoded><![CDATA[<p>Thanks for the guide; it worked great for me! One minor quibble: I found that 32xCSAA was necessary for me, because with 16xCSAA I was still getting aliasing for edges that were close to horizontal/vertical, and it smoothed out textures too much. Still, my system can handle it fine. I&#39;m just glad to have a way to make Diablo actually take advantage of my hardware!</p>
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